Open Asterune
HumanoidCollisionType

HumanoidCollisionType

The collision-box configuration used for a character.

Access items through Enum.HumanoidCollisionType.

Behavior

The collision-box configuration used for a character.

Used by CharacterController.CollisionType.

Items

Items2Value

OuterBox

Uses the full character collision box.

InnerBox

Uses a narrower collision box for tighter gaps.