Open Asterune
CollisionFidelity

CollisionFidelity

The approximation used for mesh collision geometry.

Access items through Enum.CollisionFidelity.

Behavior

The approximation used for mesh collision geometry.

Used by BasePart.CollisionFidelity, GeometryPart.CollisionFidelity, IntersectOperation.CollisionFidelity, NegateOperation.CollisionFidelity, Part.CollisionFidelity, Seat.CollisionFidelity, SpawnLocation.CollisionFidelity, UnionOperation.CollisionFidelity.

Items

Items3Value

Default

Uses the default collision approximation.

Box

Uses the geometry bounding box for collision.

Hull

Uses a convex hull for collision.