Open Asterune
DistortionSoundEffect

DistortionSoundEffect

Distorts an audio signal by applying nonlinear gain.

Creatable
Instance.new("DistortionSoundEffect")
Inherits
SoundEffectInstance
Replication
Standard

Behavior

DistortionSoundEffect distorts an audio signal by applying nonlinear gain.

Summary

Members6
Properties5
  • Drive: number = 0.5parallel read

    The input gain used for audio distortion.

  • Enabled: boolean = trueparallel read

    Whether this effect processes the audio signal.

  • Mix: number = 0.5parallel read

    The blend between the dry and processed audio signal.

  • Priority: number = 0parallel read

    The relative priority used to order or process this object.

  • Tone: number = 0.5parallel read

    The tone control applied to distorted audio.

Methods1

Properties

Drive

DistortionSoundEffect.Drive: number = 0.5

The input gain used for audio distortion.

Enabled

DistortionSoundEffect.Enabled: boolean = true

Whether this effect processes the audio signal.

Mix

DistortionSoundEffect.Mix: number = 0.5

The blend between the dry and processed audio signal.

Priority

DistortionSoundEffect.Priority: number = 0

The relative priority used to order or process this object.

Tone

DistortionSoundEffect.Tone: number = 0.5

The tone control applied to distorted audio.

Methods

GetExecutionGroup

DistortionSoundEffect:GetExecutionGroup(): ExecutionGroup?

Returns this instance if it is an ExecutionGroup. Otherwise returns the nearest ancestor ExecutionGroup, or nil when no group contains the instance.

Inherited members

Inherited47

SoundEffect