Open Asterune
Clouds

Clouds

Configures procedural cloud coverage, density, altitude, and movement.

Creatable
Instance.new("Clouds")
Inherits
Instance
Replication
Standard

Behavior

Clouds configures procedural cloud coverage, density, altitude, and movement.

Summary

Members14
Properties13
Methods1

Properties

Altitude

Clouds.Altitude: number = 5000

The altitude of the cloud layer.

Color

Clouds.Color: Color3 = Color3.new(1, 1, 1)

The color applied when rendering this instance.

Cover

Clouds.Cover: number = 0.5

The fraction of sky covered by clouds.

Density

Clouds.Density: number = 0.7

The density used to calculate light scattering and visibility in this Clouds.

Detail

Clouds.Detail: number = 0.6

The amount of small-scale detail in cloud density.

Enabled

Clouds.Enabled: boolean = true

Whether this clouds is enabled.

Evolution

Clouds.Evolution: number = 1

The rate of change in the cloud pattern.

Scale

Clouds.Scale: number = 1

The spatial scale of the procedural cloud pattern.

Seed

Clouds.Seed: number = 0

The seed used to generate the procedural pattern.

Thickness

Clouds.Thickness: number = 4000

The thickness of the stroke or shell.

Variation

Clouds.Variation: number = 0.5

The strength of procedural density variation.

WindDirection

Clouds.WindDirection: Vector3 = Vector3.new(1, 0, 0)

The direction in which the cloud layer moves.

WindSpeed

Clouds.WindSpeed: number = 8

The speed at which the cloud layer moves.

Methods

GetExecutionGroup

Clouds:GetExecutionGroup(): ExecutionGroup?

Returns this instance if it is an ExecutionGroup. Otherwise returns the nearest ancestor ExecutionGroup, or nil when no group contains the instance.

Inherited members

Inherited47

Instance