SpecialMesh
Changes a BasePart's rendered mesh to a built-in or asset-backed shape.
- Creatable
Instance.new("SpecialMesh")- Inherits
- DataModelMeshInstance
- Replication
- Standard
Behavior
SpecialMesh changes a BasePart's rendered mesh to a built-in or asset-backed shape.
Summary
Members2
Properties
MeshId
SpecialMesh.MeshId: string = ""The asset identifier of the loaded mesh.
MeshType
SpecialMesh.MeshType: EnumItem = Enum.MeshType.HeadThe built-in or file-backed mesh shape.
Inherited members
Inherited54
- Properties
- LODXLODYOffsetScaleTextureIdVertexColor
- Methods
- GetExecutionGroup()
Instance47
- Properties
- ArchivableClassNameNameParent
- Methods
- AddComponent()AddTag()ClearAllChildren()ClearTags()Clone()Destroy()FindFirstAncestor()FindFirstAncestorOfClass()FindFirstAncestorWhichIsA()FindFirstChild()FindFirstChildOfClass()FindFirstChildWhichIsA()FindFirstDescendant()GetAttribute()GetAttributeChangedSignal()GetAttributes()GetChildren()GetComponent()GetComponentChangedSignal()GetComponents()GetDebugId()GetDescendants()GetFullName()GetPropertyChangedSignal()GetReferencing()GetTags()HasComponent()HasTag()IsA()IsAncestorOf()IsDescendantOf()RemoveComponent()RemoveTag()SetAttribute()WaitForChild()
- Events
- AncestryChangedAttributeChangedChangedChildAddedChildRemovedDescendantAddedDescendantRemovingDestroying