Open Asterune
ProximityPromptService

ProximityPromptService

Controls and observes proximity prompts across a place.

Service
game:GetService("ProximityPromptService")
Inherits
Instance
Replication
Never

Behavior

ProximityPromptService controls and observes proximity prompts across a place.

Summary

Members9
Properties2
Methods1
Events6

Properties

Enabled

ProximityPromptService.Enabled: boolean = true

Whether this proximity prompt service is enabled.

MaxPromptsVisible

ProximityPromptService.MaxPromptsVisible: number = 4

The maximum number of prompts displayed simultaneously.

Methods

GetExecutionGroup

ProximityPromptService:GetExecutionGroup(): ExecutionGroup?

Returns this instance if it is an ExecutionGroup. Otherwise returns the nearest ancestor ExecutionGroup, or nil when no group contains the instance.

Events

PromptButtonHoldBegan

ProximityPromptService.PromptButtonHoldBegan: RBXScriptSignal

Fires when a player begins holding a proximity prompt.

PromptButtonHoldEnded

ProximityPromptService.PromptButtonHoldEnded: RBXScriptSignal

Fires when a player stops holding a proximity prompt.

PromptHidden

ProximityPromptService.PromptHidden: RBXScriptSignal

Fires when a proximity prompt becomes hidden.

PromptShown

ProximityPromptService.PromptShown: RBXScriptSignal

Fires when a proximity prompt becomes visible.

PromptTriggerEnded

ProximityPromptService.PromptTriggerEnded: RBXScriptSignal

Fires when a prompt's triggering interaction ends.

PromptTriggered

ProximityPromptService.PromptTriggered: RBXScriptSignal

Fires when a player activates a proximity prompt.

Inherited members

Inherited47

Instance