NegateOperation
Represents subtractive geometry used by solid modeling operations.
- Creatable
Instance.new("NegateOperation")- Inherits
- PartOperationTriangleMeshPartBasePartPVInstanceInstance
- Replication
- Standard
Behavior
NegateOperation represents subtractive geometry used by solid modeling operations.
Summary
The joint surface type on the back face.
The joint surface type on the bottom face.
The joint surface type on the front face.
The joint surface type on the left face.
The surface material.
The rendering layer used for this geometry or light.
The joint surface type on the right face.
The joint surface type on the top face.
Properties
BackSurface
NegateOperation.BackSurface: Enum.SurfaceType = Enum.SurfaceType.SmoothThe joint surface type on the back face.
BottomSurface
NegateOperation.BottomSurface: Enum.SurfaceType = Enum.SurfaceType.InletThe joint surface type on the bottom face.
FrontSurface
NegateOperation.FrontSurface: Enum.SurfaceType = Enum.SurfaceType.SmoothThe joint surface type on the front face.
LeftSurface
NegateOperation.LeftSurface: Enum.SurfaceType = Enum.SurfaceType.SmoothThe joint surface type on the left face.
Material
NegateOperation.Material: Enum.Material = Enum.Material.PlasticThe surface material. Material affects appearance and physical density. See Enum.Material.
RenderLayer
NegateOperation.RenderLayer: Enum.RenderLayer = Enum.RenderLayer.DefaultThe rendering layer used for this geometry or light.
RightSurface
NegateOperation.RightSurface: Enum.SurfaceType = Enum.SurfaceType.SmoothThe joint surface type on the right face.
TopSurface
NegateOperation.TopSurface: Enum.SurfaceType = Enum.SurfaceType.StudsThe joint surface type on the top face.
Inherited members
- Properties
- AnchoredAngularVelocityCanCollideCanQueryCanSeparateCanTouchCastShadowCenterOfMassCFrameCollisionFidelityCollisionGroupColorCoordinateFrameCustomPhysicalPropertiesElasticityFaceCountFrictionGravityScaleLinearVelocityLockedMassMasslessMaterialSetMaterialVariantPositionReflectanceRotationShapeSizeSmoothingAngleTextureIdTransparencyTriangleCountVertexCountVisibilityMask
- Methods
- ApplyAngularImpulse()ApplyImpulse()ApplyImpulseAtPosition()GetContacts()GetExecutionGroup()GetMass()GetMesh()GetNetworkOwner()GetNetworkOwnershipAuto()GetTouchingParts()GetVelocityAtPosition()Intersect()MakeEditable()Separate()SetMesh()SetNetworkOwner()SetNetworkOwnershipAuto()Subtract()Union()
- Events
- TouchedTouchEnded
- Properties
- ArchivableClassNameNameParent
- Methods
- AddComponent()AddTag()ClearAllChildren()ClearTags()Clone()Destroy()FindFirstAncestor()FindFirstAncestorOfClass()FindFirstAncestorWhichIsA()FindFirstChild()FindFirstChildOfClass()FindFirstChildWhichIsA()FindFirstDescendant()GetAttribute()GetAttributeChangedSignal()GetAttributes()GetChildren()GetComponent()GetComponentChangedSignal()GetComponents()GetDebugId()GetDescendants()GetFullName()GetPropertyChangedSignal()GetReferencing()GetTags()HasComponent()HasTag()IsA()IsAncestorOf()IsDescendantOf()RemoveComponent()RemoveTag()SetAttribute()WaitForChild()
- Events
- AncestryChangedAttributeChangedChangedChildAddedChildRemovedDescendantAddedDescendantRemovingDestroying