Texture
Repeats a texture across a face of a BasePart.
- Creatable
Instance.new("Texture")- Inherits
- DecalFaceInstanceInstance
- Replication
- Standard
Behavior
Texture repeats a texture across a face of a BasePart.
Summary
Members2
Properties2
The horizontal size of a repeated texture tile, in studs.
The vertical size of a repeated texture tile, in studs.
Properties
StudsPerTileU
Texture.StudsPerTileU: number = 2The horizontal size of a repeated texture tile, in studs.
StudsPerTileV
Texture.StudsPerTileV: number = 2The vertical size of a repeated texture tile, in studs.
Inherited members
Inherited51
- Properties
- FaceTextureTransparency
- Methods
- GetExecutionGroup()
Instance47
- Properties
- ArchivableClassNameNameParent
- Methods
- AddComponent()AddTag()ClearAllChildren()ClearTags()Clone()Destroy()FindFirstAncestor()FindFirstAncestorOfClass()FindFirstAncestorWhichIsA()FindFirstChild()FindFirstChildOfClass()FindFirstChildWhichIsA()FindFirstDescendant()GetAttribute()GetAttributeChangedSignal()GetAttributes()GetChildren()GetComponent()GetComponentChangedSignal()GetComponents()GetDebugId()GetDescendants()GetFullName()GetPropertyChangedSignal()GetReferencing()GetTags()HasComponent()HasTag()IsA()IsAncestorOf()IsDescendantOf()RemoveComponent()RemoveTag()SetAttribute()WaitForChild()
- Events
- AncestryChangedAttributeChangedChangedChildAddedChildRemovedDescendantAddedDescendantRemovingDestroying