AnimationGraph
Stores the serialized states, transitions, parameters, and layers of an animation graph.
- Creatable
Instance.new("AnimationGraph")- Inherits
- Instance
- Replication
- Standard
Behavior
AnimationGraph stores the serialized states, transitions, parameters, and layers of an animation graph.
Summary
Members2
Properties1
The serialized animation graph definition.
Methods1
Returns this instance if it is an ExecutionGroup.
Properties
GraphData
AnimationGraph.GraphData: string = ""The serialized animation graph definition.
Methods
GetExecutionGroup
AnimationGraph:GetExecutionGroup(): ExecutionGroup?Returns this instance if it is an ExecutionGroup. Otherwise returns the nearest ancestor ExecutionGroup, or nil when no group contains the instance.
Inherited members
Inherited47
Instance47
- Properties
- ArchivableClassNameNameParent
- Methods
- AddComponent()AddTag()ClearAllChildren()ClearTags()Clone()Destroy()FindFirstAncestor()FindFirstAncestorOfClass()FindFirstAncestorWhichIsA()FindFirstChild()FindFirstChildOfClass()FindFirstChildWhichIsA()FindFirstDescendant()GetAttribute()GetAttributeChangedSignal()GetAttributes()GetChildren()GetComponent()GetComponentChangedSignal()GetComponents()GetDebugId()GetDescendants()GetFullName()GetPropertyChangedSignal()GetReferencing()GetTags()HasComponent()HasTag()IsA()IsAncestorOf()IsDescendantOf()RemoveComponent()RemoveTag()SetAttribute()WaitForChild()
- Events
- AncestryChangedAttributeChangedChangedChildAddedChildRemovedDescendantAddedDescendantRemovingDestroying