IntersectOperation
Represents geometry produced by a solid intersection.
- Creatable
Instance.new("IntersectOperation")- Inherits
- PartOperationTriangleMeshPartBasePartPVInstanceInstance
- Replication
- Standard
Behavior
IntersectOperation represents geometry produced by a solid intersection.
Summary
The joint surface type on the back face.
The joint surface type on the bottom face.
The joint surface type on the front face.
The joint surface type on the left face.
The surface material.
The rendering layer used for this geometry or light.
The joint surface type on the right face.
The joint surface type on the top face.
Properties
BackSurface
IntersectOperation.BackSurface: Enum.SurfaceType = Enum.SurfaceType.SmoothThe joint surface type on the back face.
BottomSurface
IntersectOperation.BottomSurface: Enum.SurfaceType = Enum.SurfaceType.InletThe joint surface type on the bottom face.
FrontSurface
IntersectOperation.FrontSurface: Enum.SurfaceType = Enum.SurfaceType.SmoothThe joint surface type on the front face.
LeftSurface
IntersectOperation.LeftSurface: Enum.SurfaceType = Enum.SurfaceType.SmoothThe joint surface type on the left face.
Material
IntersectOperation.Material: Enum.Material = Enum.Material.PlasticThe surface material. Material affects appearance and physical density. See Enum.Material.
RenderLayer
IntersectOperation.RenderLayer: Enum.RenderLayer = Enum.RenderLayer.DefaultThe rendering layer used for this geometry or light.
RightSurface
IntersectOperation.RightSurface: Enum.SurfaceType = Enum.SurfaceType.SmoothThe joint surface type on the right face.
TopSurface
IntersectOperation.TopSurface: Enum.SurfaceType = Enum.SurfaceType.StudsThe joint surface type on the top face.
Inherited members
- Properties
- AnchoredAngularVelocityCanCollideCanQueryCanSeparateCanTouchCastShadowCenterOfMassCFrameCollisionFidelityCollisionGroupColorCoordinateFrameCustomPhysicalPropertiesElasticityFaceCountFrictionGravityScaleLinearVelocityLockedMassMasslessMaterialSetMaterialVariantPositionReflectanceRotationShapeSizeSmoothingAngleTextureIdTransparencyTriangleCountVertexCountVisibilityMask
- Methods
- ApplyAngularImpulse()ApplyImpulse()ApplyImpulseAtPosition()GetContacts()GetExecutionGroup()GetMass()GetMesh()GetNetworkOwner()GetNetworkOwnershipAuto()GetTouchingParts()GetVelocityAtPosition()Intersect()MakeEditable()Separate()SetMesh()SetNetworkOwner()SetNetworkOwnershipAuto()Subtract()Union()
- Events
- TouchedTouchEnded
- Properties
- ArchivableClassNameNameParent
- Methods
- AddComponent()AddTag()ClearAllChildren()ClearTags()Clone()Destroy()FindFirstAncestor()FindFirstAncestorOfClass()FindFirstAncestorWhichIsA()FindFirstChild()FindFirstChildOfClass()FindFirstChildWhichIsA()FindFirstDescendant()GetAttribute()GetAttributeChangedSignal()GetAttributes()GetChildren()GetComponent()GetComponentChangedSignal()GetComponents()GetDebugId()GetDescendants()GetFullName()GetPropertyChangedSignal()GetReferencing()GetTags()HasComponent()HasTag()IsA()IsAncestorOf()IsDescendantOf()RemoveComponent()RemoveTag()SetAttribute()WaitForChild()
- Events
- AncestryChangedAttributeChangedChangedChildAddedChildRemovedDescendantAddedDescendantRemovingDestroying