HumanoidDescription
Stores character body assets, colors, proportions, and clothing settings.
- Creatable
Instance.new("HumanoidDescription")- Inherits
- Instance
- Replication
- Standard
Behavior
HumanoidDescription stores character body assets, colors, proportions, and clothing settings.
Summary
The appearance-description color applied to the head.
The appearance-description color applied to the left arm.
The appearance-description color applied to the left leg.
The appearance-description color applied to the right arm.
The appearance-description color applied to the right leg.
The appearance-description color applied to the torso.
The Part face on which the surface texture, light, or interface is placed.
The graphic T-shirt asset identifier in the character appearance description.
The pants asset identifier in the character appearance description.
The shirt asset identifier in the character appearance description.
Returns this instance if it is an ExecutionGroup.
Properties
DescriptionHeadColor
HumanoidDescription.DescriptionHeadColor: Color3The appearance-description color applied to the head.
DescriptionLeftArmColor
HumanoidDescription.DescriptionLeftArmColor: Color3The appearance-description color applied to the left arm.
DescriptionLeftLegColor
HumanoidDescription.DescriptionLeftLegColor: Color3The appearance-description color applied to the left leg.
DescriptionRightArmColor
HumanoidDescription.DescriptionRightArmColor: Color3The appearance-description color applied to the right arm.
DescriptionRightLegColor
HumanoidDescription.DescriptionRightLegColor: Color3The appearance-description color applied to the right leg.
DescriptionTorsoColor
HumanoidDescription.DescriptionTorsoColor: Color3The appearance-description color applied to the torso.
Face
HumanoidDescription.Face: stringThe Part face on which the surface texture, light, or interface is placed.
GraphicTShirt
HumanoidDescription.GraphicTShirt: stringThe graphic T-shirt asset identifier in the character appearance description.
Pants
HumanoidDescription.Pants: stringThe pants asset identifier in the character appearance description.
Shirt
HumanoidDescription.Shirt: stringThe shirt asset identifier in the character appearance description.
Methods
GetExecutionGroup
HumanoidDescription:GetExecutionGroup(): ExecutionGroup?Returns this instance if it is an ExecutionGroup. Otherwise returns the nearest ancestor ExecutionGroup, or nil when no group contains the instance.
Inherited members
- Properties
- ArchivableClassNameNameParent
- Methods
- AddComponent()AddTag()ClearAllChildren()ClearTags()Clone()Destroy()FindFirstAncestor()FindFirstAncestorOfClass()FindFirstAncestorWhichIsA()FindFirstChild()FindFirstChildOfClass()FindFirstChildWhichIsA()FindFirstDescendant()GetAttribute()GetAttributeChangedSignal()GetAttributes()GetChildren()GetComponent()GetComponentChangedSignal()GetComponents()GetDebugId()GetDescendants()GetFullName()GetPropertyChangedSignal()GetReferencing()GetTags()HasComponent()HasTag()IsA()IsAncestorOf()IsDescendantOf()RemoveComponent()RemoveTag()SetAttribute()WaitForChild()
- Events
- AncestryChangedAttributeChangedChangedChildAddedChildRemovedDescendantAddedDescendantRemovingDestroying