BlockMesh
Changes a BasePart's rendered mesh to a configurable block.
- Creatable
Instance.new("BlockMesh")- Inherits
- BevelMeshDataModelMeshInstance
- Replication
- Standard
Behavior
BlockMesh changes a BasePart's rendered mesh to a configurable block.
Summary
Members3
Properties
Bevel
BlockMesh.Bevel: number = 0The bevel amount applied to the rendered mesh.
Bulge
BlockMesh.Bulge: number = 0The bulge amount applied to the rendered mesh.
Roundness
BlockMesh.Roundness: number = 0The roundness of the mesh or image effect.
Inherited members
Inherited54
- Properties
- LODXLODYOffsetScaleTextureIdVertexColor
- Methods
- GetExecutionGroup()
Instance47
- Properties
- ArchivableClassNameNameParent
- Methods
- AddComponent()AddTag()ClearAllChildren()ClearTags()Clone()Destroy()FindFirstAncestor()FindFirstAncestorOfClass()FindFirstAncestorWhichIsA()FindFirstChild()FindFirstChildOfClass()FindFirstChildWhichIsA()FindFirstDescendant()GetAttribute()GetAttributeChangedSignal()GetAttributes()GetChildren()GetComponent()GetComponentChangedSignal()GetComponents()GetDebugId()GetDescendants()GetFullName()GetPropertyChangedSignal()GetReferencing()GetTags()HasComponent()HasTag()IsA()IsAncestorOf()IsDescendantOf()RemoveComponent()RemoveTag()SetAttribute()WaitForChild()
- Events
- AncestryChangedAttributeChangedChangedChildAddedChildRemovedDescendantAddedDescendantRemovingDestroying