ChorusSoundEffect
Mixes delayed, modulated copies of an audio signal.
- Creatable
Instance.new("ChorusSoundEffect")- Inherits
- SoundEffectInstance
- Replication
- Standard
Behavior
ChorusSoundEffect mixes delayed, modulated copies of an audio signal.
Summary
The modulation depth of the audio effect.
Whether this effect processes the audio signal.
The blend between the dry and processed audio signal.
The relative priority used to order or process this object.
The modulation frequency of the effect.
Returns this instance if it is an ExecutionGroup.
Properties
Depth
ChorusSoundEffect.Depth: number = 0.5The modulation depth of the audio effect.
Enabled
ChorusSoundEffect.Enabled: boolean = trueWhether this effect processes the audio signal.
Mix
ChorusSoundEffect.Mix: number = 0.5The blend between the dry and processed audio signal.
Priority
ChorusSoundEffect.Priority: number = 0The relative priority used to order or process this object.
Rate
ChorusSoundEffect.Rate: number = 0.5The modulation frequency of the effect.
Methods
GetExecutionGroup
ChorusSoundEffect:GetExecutionGroup(): ExecutionGroup?Returns this instance if it is an ExecutionGroup. Otherwise returns the nearest ancestor ExecutionGroup, or nil when no group contains the instance.
Inherited members
- Properties
- ArchivableClassNameNameParent
- Methods
- AddComponent()AddTag()ClearAllChildren()ClearTags()Clone()Destroy()FindFirstAncestor()FindFirstAncestorOfClass()FindFirstAncestorWhichIsA()FindFirstChild()FindFirstChildOfClass()FindFirstChildWhichIsA()FindFirstDescendant()GetAttribute()GetAttributeChangedSignal()GetAttributes()GetChildren()GetComponent()GetComponentChangedSignal()GetComponents()GetDebugId()GetDescendants()GetFullName()GetPropertyChangedSignal()GetReferencing()GetTags()HasComponent()HasTag()IsA()IsAncestorOf()IsDescendantOf()RemoveComponent()RemoveTag()SetAttribute()WaitForChild()
- Events
- AncestryChangedAttributeChangedChangedChildAddedChildRemovedDescendantAddedDescendantRemovingDestroying