PathfindingService
Creates paths and configures navigation calculations.
- Service
game:GetService("PathfindingService")- Inherits
- Instance
- Replication
- Never
Behavior
PathfindingService creates paths and configures navigation calculations.
Summary
Members2
Methods2
Creates a Path using the supplied navigation-agent options.
Returns this instance if it is an ExecutionGroup.
Methods
CreatePath
PathfindingService:CreatePath(agentParameters: AgentParameters?): PathCreates a Path using the supplied navigation-agent options.
GetExecutionGroup
PathfindingService:GetExecutionGroup(): ExecutionGroup?Returns this instance if it is an ExecutionGroup. Otherwise returns the nearest ancestor ExecutionGroup, or nil when no group contains the instance.
Inherited members
Inherited47
Instance47
- Properties
- ArchivableClassNameNameParent
- Methods
- AddComponent()AddTag()ClearAllChildren()ClearTags()Clone()Destroy()FindFirstAncestor()FindFirstAncestorOfClass()FindFirstAncestorWhichIsA()FindFirstChild()FindFirstChildOfClass()FindFirstChildWhichIsA()FindFirstDescendant()GetAttribute()GetAttributeChangedSignal()GetAttributes()GetChildren()GetComponent()GetComponentChangedSignal()GetComponents()GetDebugId()GetDescendants()GetFullName()GetPropertyChangedSignal()GetReferencing()GetTags()HasComponent()HasTag()IsA()IsAncestorOf()IsDescendantOf()RemoveComponent()RemoveTag()SetAttribute()WaitForChild()
- Events
- AncestryChangedAttributeChangedChangedChildAddedChildRemovedDescendantAddedDescendantRemovingDestroying